Search found 3004 matches

by Support
Tue Mar 26, 2024 11:47 am
Forum: Render Gallery
Topic: Old render, new render house
Replies: 9
Views: 53

Re: Old render, new render house

:salute
by Support
Tue Mar 26, 2024 11:25 am
Forum: Render Gallery
Topic: Old render, new render house
Replies: 9
Views: 53

Re: Old render, new render house

This looks good :salute Did you use the asset or converted to terrain texture to grass generated grass blades?
by Support
Tue Mar 26, 2024 11:10 am
Forum: Render Gallery
Topic: Old render, new render house
Replies: 9
Views: 53

Re: Old render, new render house

For the terrain, in Sketchup, set a ground texture to the front face and set the back face to none. In Raylectron, load the "Tall Grass" asset, right click on the terrain so that the asset will be applied to all of the shapes that have that material, in this case, the terrain. Uncheck &quo...
by Support
Tue Mar 26, 2024 12:09 am
Forum: Render Gallery
Topic: Old render, new render house
Replies: 9
Views: 53

Re: Old render, new render house

What a difference :o Did you just load the old and just rendered it or did you change anything?

You should have filled the terrain texture with the grass asset :D
by Support
Mon Mar 25, 2024 12:21 pm
Forum: Raylectron
Topic: blur bo glass box
Replies: 5
Views: 52

Re: blur bo glass box

It's perfectly normal for the edges of glass objects to appear distinct from the rest of the material, particularly at points where edges converge. However, when working in SketchUp, it's crucial to ensure that glass objects do not directly contact other glass surfaces or any other objects. If you e...
by Support
Mon Mar 25, 2024 10:29 am
Forum: Raylectron
Topic: blur bo glass box
Replies: 5
Views: 52

Re: blur bo glass box

Are you using the latest build 58 of Raylectron? How many "pass" did you let it render?
by Support
Sun Mar 24, 2024 9:30 pm
Forum: Render Gallery
Topic: Hotel Room
Replies: 7
Views: 57

Re: Hotel Room

BKilburn wrote: Sun Mar 24, 2024 8:25 pm
BKilburn wrote: Sun Mar 24, 2024 2:27 pm Thanks. I really don't like the wallpaper, but nothing else I tried I liked either. :lol:

I tried to stay as close to original model as possible.
It was even darker. Much darker. Too dark. :D
For a perfectionist like you, indeed :mrgreen:
by Support
Sun Mar 24, 2024 2:45 pm
Forum: Render Gallery
Topic: Hotel Room
Replies: 7
Views: 57

Re: Hotel Room

The WP is dark but it's a style, I like it.
by Support
Sun Mar 24, 2024 10:28 am
Forum: Render Gallery
Topic: Hotel Room
Replies: 7
Views: 57

Re: Hotel Room

oh wow :o this is really nice and impressive effect, the lights, the DOF, the curtains, well done Bryan, I really like it :salute
by Support
Sat Mar 23, 2024 4:24 pm
Forum: Render Gallery
Topic: Star Trek: Kobayashi Maru
Replies: 4
Views: 46

Re: Star Trek: Kobayashi Maru

Okwa wrote: Sat Mar 23, 2024 3:21 am Many thanks. Too much praise. :)
And praise back. Build 58 has turned out really well. Really fast and stable. :salute
Thank you for the feedback Chris :salute I'm very happy that build 58 is really fast and stable :excited:
by Support
Sat Mar 23, 2024 4:20 pm
Forum: Raylectron
Topic: blur bo glass box
Replies: 5
Views: 52

Re: blur bo glass box

I do not understand. Can you circle in red where the problem is?
by Support
Fri Mar 22, 2024 3:34 pm
Forum: Render Gallery
Topic: Star Trek: Kobayashi Maru
Replies: 4
Views: 46

Re: Star Trek: Kobayashi Maru

wow, I’m impressed by how you’ve used the spherical starship concept <3 The renders are super nice and to model these, wow, talented Chris :salute
by Support
Wed Mar 20, 2024 7:51 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 174

Re: v56 render test

No sun, just HDRI light. ah ok, but you do know that you can rotate the camera to see the sun in the hdri and from the Sun/Sky settings, use "Set from mouse click" and click in the center of the hdri sun to tell Raylectron it is? Yes and that's a very cool feature! But sometime I just wan...
by Support
Wed Mar 20, 2024 3:20 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 174

Re: v56 render test

It's very nice. Did you place the sun on at the place where the sun is in the env map? No sun, just HDRI light. ah ok, but you do know that you can rotate the camera to see the sun in the hdri and from the Sun/Sky settings, use "Set from mouse click" and click in the center of the hdri su...
by Support
Tue Mar 19, 2024 6:16 pm
Forum: What's new in v5
Topic: v5.3 build 58 (March 19, 2024)
Replies: 0
Views: 20

v5.3 build 58 (March 19, 2024)

Fixed the scaling of assets when used on a material from object that was scaled in Sketchup. For example, if you make a terrain, texture it and then scale the terrain, when placing an asset such as trees on the texture, the tress would be identically scaled the same as the terrain, so you had to do ...
by Support
Tue Mar 19, 2024 1:35 am
Forum: Render Gallery
Topic: V53 Depth of field test: updated
Replies: 14
Views: 114

Re: V53 Depth of field test: updated

I totally understand that.
by Support
Tue Mar 19, 2024 1:31 am
Forum: Render Gallery
Topic: V53 Depth of field test: updated
Replies: 14
Views: 114

Re: V53 Depth of field test: updated

Yes, v5.3 is out, your Raylectron should have given you a message that there was a new version.
by Support
Tue Mar 19, 2024 1:19 am
Forum: Render Gallery
Topic: v56 render test OV-10 Bronco
Replies: 5
Views: 56

Re: v56 render test OV-10 Bronco

wow this looks nice :salute
by Support
Mon Mar 18, 2024 7:22 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 174

Re: v56 render test

I does make a difference, you have the eye for spotting these. :salute
by Support
Mon Mar 18, 2024 4:37 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 174

Re: v56 render test

The perfectionist Bruan :salute it was already perfect :D but now it's even more perfect :mrgreen:
by Support
Mon Mar 18, 2024 1:08 pm
Forum: Stargate Projects
Topic: The (Jaffa)-Empire strikes back II
Replies: 6
Views: 67

Re: The (Jaffa)-Empire strikes back II

wow, much optimized for sure, I love this look :salute
by Support
Sun Mar 17, 2024 7:16 pm
Forum: What's new in v5
Topic: v5.3 build 57 (March 17, 2024)
Replies: 0
Views: 17

v5.3 build 57 (March 17, 2024)

This is a very stable release. All reported bugs have been fixed.
by Support
Sun Mar 17, 2024 6:10 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 174

Re: v56 render test

It's very nice. Did you place the sun on at the place where the sun is in the env map?
by Support
Sun Mar 17, 2024 5:52 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 174

Re: v56 render test

This makes me very happy :salute

What did you use for the exterior?
by Support
Sun Mar 17, 2024 5:46 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 174

Re: v56 render test

what the :o :o :o :o This is SOOOOOOOOOO NIIIIIIIIIIIIIIIIIICE Bryan! I'm shocked!