Search found 10 matches

by Brandon
Wed Jan 08, 2020 11:27 am
Forum: Raylectron
Topic: Omnidirectional stereo 3D
Replies: 1
Views: 4367

Omnidirectional stereo 3D

Just making an off-the-wall suggestion for something that would be really cool, but probably a bonus/extra more than anything else. I use an Oculus Rift headset for walkthru of a lot of my architectural models. It's cool to explore a model in 3D space, and really helps comprehension. But all the wal...
by Brandon
Sat Jan 04, 2020 9:37 pm
Forum: Render Gallery
Topic: RV model
Replies: 2
Views: 4089

RV model

I created a very detailed model of an RV and a sway control hitch (you can find the hitch in the 3D Warehouse). Figured I'd do a nice render. The grass was created with Skatter. I used a 4K environment map (HDRI Haven has some great free HDRI maps), which gave some beautifully realistic reflections ...
by Brandon
Sat Jan 04, 2020 9:29 pm
Forum: Raylectron
Topic: Feature suggestions
Replies: 5
Views: 7624

Re: Feature suggestions

Another couple of suggestions. The "Save image as" dialog does three annoying things. a) It always defaults to PNG. I know that's best for least-lossy image quality, but I don't need 50Mb lossless images for every render... a 5-8Mb JPG is just fine. I would like it to remember my choice, a...
by Brandon
Sat Jan 04, 2020 8:57 pm
Forum: Raylectron
Topic: Skatter Support
Replies: 3
Views: 8905

Re: Skatter Support

I know I'm resurrecting an ancient thread, but I wanted to use a Skatter-filled model today, with which I'd experimented in Thea Render for a while, before deciding that Raylectron was the better product. :-) I discovered that since Skatter can't use the proxies with Raylectron, my simple grassy are...
by Brandon
Sat Jan 04, 2020 6:19 pm
Forum: Render Gallery
Topic: Nighttime lighting
Replies: 3
Views: 5424

Re: Nighttime lighting

That didn't produce the results I needed. It turned out to require something very much like a real light system: a light source positioned some distance behind the aperture, only allowing light thru the aperture (sort of a crude pinhole camera in reverse). Also, I added a very slightly diffuse layer...
by Brandon
Fri Jan 03, 2020 8:50 pm
Forum: Render Gallery
Topic: Nighttime lighting
Replies: 3
Views: 5424

Nighttime lighting

I did a set of images for a local realtor's new spec house project, but when I was done, I wanted to play around with lighting. I was determined to figure out how to do a good set of car headlights. Took more than a few tries to figure out how to produce a realistic-looking set of light beams, but i...
by Brandon
Fri Jan 03, 2020 8:46 pm
Forum: Render Gallery
Topic: Before and After
Replies: 4
Views: 5901

Before and After

Last year my sister decided to renovate and remodel her kitchen, blowing out a couple walls and expanding into a former den area. I helped with the design, and did some renderings to help her settle on a few features. Here's a comparison between the pre-visualization render I did, and the as-built p...
by Brandon
Tue Dec 31, 2019 6:46 pm
Forum: Raylectron
Topic: Feature suggestions
Replies: 5
Views: 7624

Re: Feature suggestions

I'd be happy to help in any way needed.
by Brandon
Tue Dec 31, 2019 3:32 pm
Forum: Raylectron
Topic: Feature suggestions
Replies: 5
Views: 7624

Feature suggestions

I have a few feature suggestions to propose. This is already terrific software and I really love so much about it. I think these changes are fairly simple but would add a lot of value. When selecting a 360 equirectangular render, the rotation really ought to be 0 in the X axis and Z axis. If not, so...
by Brandon
Sat Aug 04, 2012 9:54 pm
Forum: Raylectron
Topic: How to create diffusing material?
Replies: 1
Views: 9641

How to create diffusing material?

I am trying to model a typical ceiling lamp with a translucent frosted glass shade, like this one: http://2.bp.blogspot.com/_9ZYBvtFDj5M/TGRxV6BUUJI/AAAAAAAAG6E/R43QT0xjAQc/s1600/modern-ceiling-lamp-1.jpg It's easy enough to place a couple of bright bulbs inside the shade, but I'm not satisfied with...