Search found 114 matches

by Dknight
Wed Feb 07, 2018 12:56 pm
Forum: Raylectron
Topic: Is Raylectron support forum dead?
Replies: 4
Views: 1772

Re: Is Raylectron support forum dead?

Nope. Think support checks it very often.
I check it every couple of days.
by Dknight
Tue Jan 02, 2018 5:12 pm
Forum: Raylectron
Topic: Background size
Replies: 9
Views: 2622

Re: Background size

The background image is automatically upscaled to be the side it needs to fit. however if you're looking to modify the proportions of it you'll need to do it in photoshop first. I do this at times. I'll add 2-3" of white on the bottom to make it a different proportion. Of course the white is not vis...
by Dknight
Thu Sep 14, 2017 2:58 pm
Forum: Raylectron
Topic: Crash when using high resolution (4K)
Replies: 18
Views: 5873

Re: Crash when using high resolution (4K)

I hope that you're not all answering as "support" - or else I've had some really strange conversations! :)
by Dknight
Mon Aug 28, 2017 3:12 pm
Forum: Raylectron
Topic: Crash when using high resolution (4K)
Replies: 18
Views: 5873

Re: Crash when using high resolution (4K)

I use raylectron V4.99 x64 for CPU and run on a 4k monitor without issues.
by Dknight
Fri Jun 23, 2017 12:52 pm
Forum: Raylectron
Topic: It's all gone very quiet?
Replies: 9
Views: 3434

Re: It's all gone very quiet?

you dare not!
lol
by Dknight
Wed Mar 23, 2016 7:47 am
Forum: Raylectron
Topic: R%aylectron and skatter
Replies: 5
Views: 3841

Re: R%aylectron and skatter

NPS wrote:Thats cool, It will work out well with you as Skatter has a list of compatible render plugins, so good exposure and street cred:)
Yes, this is something the Raylectron team needs to get their name on. Free (hopefully) advertising!
by Dknight
Wed Jan 27, 2016 5:17 pm
Forum: Raylectron
Topic: Lighting and IES Files
Replies: 4
Views: 3530

Re: Lighting and IES Files

Sounds wonderful! :shock:

:D
by Dknight
Wed Jan 27, 2016 12:26 pm
Forum: Raylectron
Topic: Lighting and IES Files
Replies: 4
Views: 3530

Re: Lighting and IES Files

That's great news!

V4 was an incredible upgrade from V3. I can only imagine the differences to V5!
by Dknight
Wed Jan 27, 2016 9:42 am
Forum: Raylectron
Topic: Lighting and IES Files
Replies: 4
Views: 3530

Lighting and IES Files

Just curious, Has there been any thoughts about incorporating IES lighting files into the rendering package and being able to apply that lighting info for rendering? Specifically the light fall off, and patterns. Ex: http://www.lithonia.com/photometrics.aspx Ex: http://www.indigorenderer.com/documen...
by Dknight
Thu Apr 10, 2014 1:42 pm
Forum: v3 Materials
Topic: Translucent frosted glass
Replies: 10
Views: 18566

Re: Translucent frosted glass

it looks like the transparency was turned way down (30%?), and the roughness was turned way up (50%?). I don't believe you would see a hard shadow on the ground as is on the image above, instead it would illuminate the area around the window. as if it was a light. actually... perhaps that is the sol...
by Dknight
Thu Apr 10, 2014 11:07 am
Forum: v3 Materials
Topic: Translucent frosted glass
Replies: 10
Views: 18566

Re: Translucent frosted glass

well that would work when you have just translucent materials... what do you do when you have a translucent panel next to a window?
by Dknight
Tue Mar 04, 2014 10:41 am
Forum: 3D warehouse
Topic: Luxury house
Replies: 2
Views: 4676

Re: Luxury house

I really like the pool tile in this one. Need to see if it's in the model :)
by Dknight
Thu Nov 21, 2013 12:52 pm
Forum: Raylectron
Topic: Parallel Rendering Projection
Replies: 6
Views: 8997

Re: Parallel Rendering Projection

Yeah. Facing the same problem with my project too. It is getting converted to a perspective rendering automatically. I think there is no way to keep the parallel projected camera till date. Please implement this feature soon. Thanks in advance. Sketchup does not provide a mean to extract this infor...
by Dknight
Mon May 20, 2013 7:57 am
Forum: Raylectron
Topic: Explanation of "normal map"
Replies: 2
Views: 5325

Re: Explanation of "normal map"

I've had some really good renders with normal maps.

There is a free plugin for photoshop so you can make them yourself too if you need to.

https://developer.nvidia.com/nvidia-tex ... -photoshop
by Dknight
Mon Apr 15, 2013 12:19 pm
Forum: v3 Materials
Topic: Stainless Steel
Replies: 6
Views: 11565

Re: Stainless Steel

those are perfect, thanks...

I assume to make it a brushed stainless i would want to just pump up the roughness on it?
by Dknight
Mon Apr 15, 2013 8:57 am
Forum: v3 Materials
Topic: Stainless Steel
Replies: 6
Views: 11565

Stainless Steel

Wondering if you have a material setup you use for Stainless Steel? I can't seem to get it to look quite right. Also failed at making a "black glass" top range. It ended up looking.... like a white fuzzy thing alot of the settings seem different now. Like i used to set diffuse to 0.01 alot, now ther...
by Dknight
Fri Mar 15, 2013 7:52 am
Forum: Raylectron
Topic: Missing PNG Transparent Texture
Replies: 2
Views: 5387

Re: Missing PNG Transparent Texture

I'm using 3.0. I sorted out my problem. User error. This is an old project that we're finally starting work on the last building in. Since the texture i linked was in the model, i presumed that's what i used on that area. Once you got it to work, i went and dug deeper. Embarrassed to say, i had used...
by Dknight
Thu Mar 14, 2013 4:38 pm
Forum: Raylectron
Topic: Missing PNG Transparent Texture
Replies: 2
Views: 5387

Missing PNG Transparent Texture

Hey, got a PNG texture for a wire mesh i'm using. but it's not rendering and i'm not sure why. There are no special raylectron settings applied, and it has no transparency set on it. Not sure why it wont render. Any ideas?
Sketchup vs raylectron.jpg
Sketchup vs raylectron.jpg (37.87 KiB) Viewed 5387 times
Stage_Mesh.png
Stage_Mesh.png (39.34 KiB) Viewed 5387 times
by Dknight
Sun Mar 03, 2013 1:40 pm
Forum: Users gallery
Topic: Warehouse
Replies: 7
Views: 11599

Re: Warehouse

just 100% transparent, with the glass setting from raylectron.

i use a 360 degree wrap of a landscape for exterior reflection.
by Dknight
Sun Mar 03, 2013 1:05 pm
Forum: Users gallery
Topic: Warehouse
Replies: 7
Views: 11599

Re: Warehouse

it was a quick and dirty render. we did one with the signs for the client. the only lighting on the building are some eliptipar exterior lights and wall packs. nothing fancy. it's a warehouse ;) Thanks for the compliment! *edit not shown here, but we also used the grass/fur inside of raylectron and ...
by Dknight
Sun Mar 03, 2013 1:04 pm
Forum: Raylectron
Topic: Grass and Fur?
Replies: 15
Views: 17405

Re: Grass and Fur?

lol. morning laugh.
thanks :)
by Dknight
Wed Jan 23, 2013 9:03 am
Forum: Users gallery
Topic: Warehouse
Replies: 7
Views: 11599

Warehouse

We used this rendering to secure two warehouse jobs. It came out pretty good for just a warehouse.
by Dknight
Wed Jan 23, 2013 8:43 am
Forum: Raylectron
Topic: Question on slope grass
Replies: 163
Views: 143705

Re: Question on slope grass

looking sharp. can't wait!
by Dknight
Mon Oct 29, 2012 4:36 pm
Forum: Raylectron
Topic: Question on slope grass
Replies: 163
Views: 143705

Re: Question on slope grass

A few things: with 16gb of ram, you need to be running a version of windows that is 64bit. If you are running a version of windows that is 64 bit you need to BE SURE you are using the 64 bit version of raylectron. otherwise, all the memory is limited to 4gb. to find out what version of windows you a...
by Dknight
Tue Oct 23, 2012 1:54 pm
Forum: Raylectron
Topic: Question on slope grass
Replies: 163
Views: 143705

Re: Question on slope grass

Hey, thought id post this as it seemed somewhat relevant :) still a work in progress of course. Did this using the methods described earlier using an image for grass. It really ate my machine up having it displayed. It was very CPU hungry. Since sketchup is still a single-core single-process 32 bit ...