Search found 3024 matches

by Support
Mon Mar 25, 2024 10:29 am
Forum: Raylectron
Topic: blur bo glass box
Replies: 5
Views: 124

Re: blur bo glass box

Are you using the latest build 58 of Raylectron? How many "pass" did you let it render?
by Support
Sun Mar 24, 2024 9:30 pm
Forum: Render Gallery
Topic: Hotel Room
Replies: 8
Views: 163

Re: Hotel Room

BKilburn wrote: Sun Mar 24, 2024 8:25 pm
BKilburn wrote: Sun Mar 24, 2024 2:27 pm Thanks. I really don't like the wallpaper, but nothing else I tried I liked either. :lol:

I tried to stay as close to original model as possible.
It was even darker. Much darker. Too dark. :D
For a perfectionist like you, indeed :mrgreen:
by Support
Sun Mar 24, 2024 2:45 pm
Forum: Render Gallery
Topic: Hotel Room
Replies: 8
Views: 163

Re: Hotel Room

The WP is dark but it's a style, I like it.
by Support
Sun Mar 24, 2024 10:28 am
Forum: Render Gallery
Topic: Hotel Room
Replies: 8
Views: 163

Re: Hotel Room

oh wow :o this is really nice and impressive effect, the lights, the DOF, the curtains, well done Bryan, I really like it :salute
by Support
Sat Mar 23, 2024 4:24 pm
Forum: Render Gallery
Topic: Star Trek: Kobayashi Maru
Replies: 4
Views: 107

Re: Star Trek: Kobayashi Maru

Okwa wrote: Sat Mar 23, 2024 3:21 am Many thanks. Too much praise. :)
And praise back. Build 58 has turned out really well. Really fast and stable. :salute
Thank you for the feedback Chris :salute I'm very happy that build 58 is really fast and stable :excited:
by Support
Sat Mar 23, 2024 4:20 pm
Forum: Raylectron
Topic: blur bo glass box
Replies: 5
Views: 124

Re: blur bo glass box

I do not understand. Can you circle in red where the problem is?
by Support
Fri Mar 22, 2024 3:34 pm
Forum: Render Gallery
Topic: Star Trek: Kobayashi Maru
Replies: 4
Views: 107

Re: Star Trek: Kobayashi Maru

wow, I’m impressed by how you’ve used the spherical starship concept <3 The renders are super nice and to model these, wow, talented Chris :salute
by Support
Wed Mar 20, 2024 7:51 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 408

Re: v56 render test

No sun, just HDRI light. ah ok, but you do know that you can rotate the camera to see the sun in the hdri and from the Sun/Sky settings, use "Set from mouse click" and click in the center of the hdri sun to tell Raylectron it is? Yes and that's a very cool feature! But sometime I just wan...
by Support
Wed Mar 20, 2024 3:20 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 408

Re: v56 render test

It's very nice. Did you place the sun on at the place where the sun is in the env map? No sun, just HDRI light. ah ok, but you do know that you can rotate the camera to see the sun in the hdri and from the Sun/Sky settings, use "Set from mouse click" and click in the center of the hdri su...
by Support
Tue Mar 19, 2024 6:16 pm
Forum: What's new in v5
Topic: v5.3 build 58 (March 19, 2024)
Replies: 0
Views: 78

v5.3 build 58 (March 19, 2024)

Fixed the scaling of assets when used on a material from object that was scaled in Sketchup. For example, if you make a terrain, texture it and then scale the terrain, when placing an asset such as trees on the texture, the tress would be identically scaled the same as the terrain, so you had to do ...
by Support
Tue Mar 19, 2024 1:35 am
Forum: Render Gallery
Topic: V53 Depth of field test: updated
Replies: 14
Views: 268

Re: V53 Depth of field test: updated

I totally understand that.
by Support
Tue Mar 19, 2024 1:31 am
Forum: Render Gallery
Topic: V53 Depth of field test: updated
Replies: 14
Views: 268

Re: V53 Depth of field test: updated

Yes, v5.3 is out, your Raylectron should have given you a message that there was a new version.
by Support
Tue Mar 19, 2024 1:19 am
Forum: Render Gallery
Topic: v56 render test OV-10 Bronco
Replies: 5
Views: 122

Re: v56 render test OV-10 Bronco

wow this looks nice :salute
by Support
Mon Mar 18, 2024 7:22 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 408

Re: v56 render test

I does make a difference, you have the eye for spotting these. :salute
by Support
Mon Mar 18, 2024 4:37 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 408

Re: v56 render test

The perfectionist Bruan :salute it was already perfect :D but now it's even more perfect :mrgreen:
by Support
Mon Mar 18, 2024 1:08 pm
Forum: Stargate Projects
Topic: The (Jaffa)-Empire strikes back II
Replies: 6
Views: 170

Re: The (Jaffa)-Empire strikes back II

wow, much optimized for sure, I love this look :salute
by Support
Sun Mar 17, 2024 7:16 pm
Forum: What's new in v5
Topic: v5.3 build 57 (March 17, 2024)
Replies: 0
Views: 64

v5.3 build 57 (March 17, 2024)

This is a very stable release. All reported bugs have been fixed.
by Support
Sun Mar 17, 2024 6:10 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 408

Re: v56 render test

It's very nice. Did you place the sun on at the place where the sun is in the env map?
by Support
Sun Mar 17, 2024 5:52 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 408

Re: v56 render test

This makes me very happy :salute

What did you use for the exterior?
by Support
Sun Mar 17, 2024 5:46 pm
Forum: Render Gallery
Topic: v56 render test
Replies: 23
Views: 408

Re: v56 render test

what the :o :o :o :o This is SOOOOOOOOOO NIIIIIIIIIIIIIIIIIICE Bryan! I'm shocked!
by Support
Sun Mar 17, 2024 1:38 pm
Forum: Stargate Projects
Topic: The (Jaffa)-Empire strikes back II
Replies: 6
Views: 170

Re: The (Jaffa)-Empire strikes back II

Much nicer than the other one, Chris. This one has much more, how should I say, life to it? The other one was dull in comparison. It's more vibrant.
by Support
Sat Mar 16, 2024 10:56 pm
Forum: Render Gallery
Topic: V53 Depth of field test: updated
Replies: 14
Views: 268

Re: V53 Depth of field test: updated

The lights no make a big difference and what you did to them is perfect, I guess it's an art, like in the jewelry stores, they strategically place spot lights of high intensity at just the right places to make the gold and diamonds stand out, so you buy and when you go outside and look at what you b...
by Support
Sat Mar 16, 2024 9:54 pm
Forum: Render Gallery
Topic: V53 Depth of field test: updated
Replies: 14
Views: 268

Re: V53 Depth of field test: updated

Whatever you did, you got it spot on, the glass looks like glass, the aluminum on the camera looks perfect.
by Support
Sat Mar 16, 2024 9:03 pm
Forum: Render Gallery
Topic: V53 Depth of field test: updated
Replies: 14
Views: 268

Re: V53 Depth of field test: updated

wow, that's way nicer <3 Let me guess, for the lights, you set the area adjustment to zero and increased the power?
by Support
Sat Mar 16, 2024 2:09 am
Forum: Render Gallery
Topic: Westminster Station test render v5.3
Replies: 6
Views: 204

Re: Westminster Station test render v5.3

ph :o what a big difference. If you leave the light power at 35 and play with the area adjustment, it'll give you more smooth shadows. If you leave the area adjustment to zero and use the power instead, you'll have hard shadows, spotlight effect. Dammit. My bad. I just now realized what this means....