Search found 3025 matches
- Mon Mar 25, 2024 12:21 pm
- Forum: Raylectron
- Topic: blur bo glass box
- Replies: 5
- Views: 132
Re: blur bo glass box
It's perfectly normal for the edges of glass objects to appear distinct from the rest of the material, particularly at points where edges converge. However, when working in SketchUp, it's crucial to ensure that glass objects do not directly contact other glass surfaces or any other objects. If you e...
- Mon Mar 25, 2024 10:29 am
- Forum: Raylectron
- Topic: blur bo glass box
- Replies: 5
- Views: 132
Re: blur bo glass box
Are you using the latest build 58 of Raylectron? How many "pass" did you let it render?
- Sun Mar 24, 2024 9:30 pm
- Forum: Render Gallery
- Topic: Hotel Room
- Replies: 8
- Views: 171
Re: Hotel Room
For a perfectionist like you, indeed
- Sun Mar 24, 2024 2:45 pm
- Forum: Render Gallery
- Topic: Hotel Room
- Replies: 8
- Views: 171
Re: Hotel Room
The WP is dark but it's a style, I like it.
- Sun Mar 24, 2024 10:28 am
- Forum: Render Gallery
- Topic: Hotel Room
- Replies: 8
- Views: 171
Re: Hotel Room
oh wow this is really nice and impressive effect, the lights, the DOF, the curtains, well done Bryan, I really like it
- Sat Mar 23, 2024 4:24 pm
- Forum: Render Gallery
- Topic: Star Trek: Kobayashi Maru
- Replies: 4
- Views: 114
- Sat Mar 23, 2024 4:20 pm
- Forum: Raylectron
- Topic: blur bo glass box
- Replies: 5
- Views: 132
Re: blur bo glass box
I do not understand. Can you circle in red where the problem is?
- Fri Mar 22, 2024 3:34 pm
- Forum: Render Gallery
- Topic: Star Trek: Kobayashi Maru
- Replies: 4
- Views: 114
Re: Star Trek: Kobayashi Maru
wow, I’m impressed by how you’ve used the spherical starship concept The renders are super nice and to model these, wow, talented Chris
- Wed Mar 20, 2024 7:51 pm
- Forum: Render Gallery
- Topic: v56 render test
- Replies: 23
- Views: 460
Re: v56 render test
No sun, just HDRI light. ah ok, but you do know that you can rotate the camera to see the sun in the hdri and from the Sun/Sky settings, use "Set from mouse click" and click in the center of the hdri sun to tell Raylectron it is? Yes and that's a very cool feature! But sometime I just wan...
- Wed Mar 20, 2024 3:20 pm
- Forum: Render Gallery
- Topic: v56 render test
- Replies: 23
- Views: 460
Re: v56 render test
It's very nice. Did you place the sun on at the place where the sun is in the env map? No sun, just HDRI light. ah ok, but you do know that you can rotate the camera to see the sun in the hdri and from the Sun/Sky settings, use "Set from mouse click" and click in the center of the hdri su...
- Tue Mar 19, 2024 6:16 pm
- Forum: What's new in v5
- Topic: v5.3 build 58 (March 19, 2024)
- Replies: 0
- Views: 80
v5.3 build 58 (March 19, 2024)
Fixed the scaling of assets when used on a material from object that was scaled in Sketchup. For example, if you make a terrain, texture it and then scale the terrain, when placing an asset such as trees on the texture, the tress would be identically scaled the same as the terrain, so you had to do ...
- Tue Mar 19, 2024 1:35 am
- Forum: Render Gallery
- Topic: V53 Depth of field test: updated
- Replies: 14
- Views: 303
Re: V53 Depth of field test: updated
I totally understand that.
- Tue Mar 19, 2024 1:31 am
- Forum: Render Gallery
- Topic: V53 Depth of field test: updated
- Replies: 14
- Views: 303
Re: V53 Depth of field test: updated
Yes, v5.3 is out, your Raylectron should have given you a message that there was a new version.
- Tue Mar 19, 2024 1:19 am
- Forum: Render Gallery
- Topic: v56 render test OV-10 Bronco
- Replies: 5
- Views: 130
Re: v56 render test OV-10 Bronco
wow this looks nice
- Mon Mar 18, 2024 7:22 pm
- Forum: Render Gallery
- Topic: v56 render test
- Replies: 23
- Views: 460
Re: v56 render test
I does make a difference, you have the eye for spotting these.
- Mon Mar 18, 2024 4:37 pm
- Forum: Render Gallery
- Topic: v56 render test
- Replies: 23
- Views: 460
Re: v56 render test
The perfectionist Bruan it was already perfect but now it's even more perfect
- Mon Mar 18, 2024 1:08 pm
- Forum: Stargate Projects
- Topic: The (Jaffa)-Empire strikes back II
- Replies: 6
- Views: 184
Re: The (Jaffa)-Empire strikes back II
wow, much optimized for sure, I love this look
- Sun Mar 17, 2024 7:16 pm
- Forum: What's new in v5
- Topic: v5.3 build 57 (March 17, 2024)
- Replies: 0
- Views: 65
v5.3 build 57 (March 17, 2024)
This is a very stable release. All reported bugs have been fixed.
- Sun Mar 17, 2024 6:10 pm
- Forum: Render Gallery
- Topic: v56 render test
- Replies: 23
- Views: 460
Re: v56 render test
It's very nice. Did you place the sun on at the place where the sun is in the env map?
- Sun Mar 17, 2024 5:52 pm
- Forum: Render Gallery
- Topic: v56 render test
- Replies: 23
- Views: 460
Re: v56 render test
This makes me very happy
What did you use for the exterior?
What did you use for the exterior?
- Sun Mar 17, 2024 5:46 pm
- Forum: Render Gallery
- Topic: v56 render test
- Replies: 23
- Views: 460
Re: v56 render test
what the This is SOOOOOOOOOO NIIIIIIIIIIIIIIIIIICE Bryan! I'm shocked!
- Sun Mar 17, 2024 1:38 pm
- Forum: Stargate Projects
- Topic: The (Jaffa)-Empire strikes back II
- Replies: 6
- Views: 184
Re: The (Jaffa)-Empire strikes back II
Much nicer than the other one, Chris. This one has much more, how should I say, life to it? The other one was dull in comparison. It's more vibrant.
- Sat Mar 16, 2024 10:56 pm
- Forum: Render Gallery
- Topic: V53 Depth of field test: updated
- Replies: 14
- Views: 303
Re: V53 Depth of field test: updated
The lights no make a big difference and what you did to them is perfect, I guess it's an art, like in the jewelry stores, they strategically place spot lights of high intensity at just the right places to make the gold and diamonds stand out, so you buy and when you go outside and look at what you b...
- Sat Mar 16, 2024 9:54 pm
- Forum: Render Gallery
- Topic: V53 Depth of field test: updated
- Replies: 14
- Views: 303
Re: V53 Depth of field test: updated
Whatever you did, you got it spot on, the glass looks like glass, the aluminum on the camera looks perfect.
- Sat Mar 16, 2024 9:03 pm
- Forum: Render Gallery
- Topic: V53 Depth of field test: updated
- Replies: 14
- Views: 303
Re: V53 Depth of field test: updated
wow, that's way nicer Let me guess, for the lights, you set the area adjustment to zero and increased the power?