The Architect office

These render gallery is dedicated to Raylectron v4
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The Architect office

Post by Support » Sun Jul 20, 2014 4:47 pm

The Architect office. Rendered with Raylectron v4...
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BuildCGI
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Re: The Architect office

Post by BuildCGI » Thu Jul 30, 2015 9:01 pm

This is really nice, one of the best render examples i've seen.

Can I ask how you achieved the smoke (I assume this was done in sketchup) ?

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Re: The Architect office

Post by Support » Thu Jul 30, 2015 9:06 pm

Thanks :D The smoke is a simple PNG of smoke with a transparent background so it is only a 2D image placed in Sketchup and no other processing required.
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Re: The Architect office

Post by BuildCGI » Thu Jul 30, 2015 9:10 pm

Really ?! That would take tens of minutes of adjusting 'Modifers' to make smoke look that good in 3Ds Max.

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Re: The Architect office

Post by Support » Thu Jul 30, 2015 9:23 pm

wow! this only took 10 seconds, just placed it on top of the ashtray and made it to always face the camera and that's it. 3DS sure is complicated!
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Re: The Architect office

Post by 3dstructures » Thu Aug 06, 2015 8:36 pm

amazing rendering. im glad i dont use 3dmax anymore.

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Re: The Architect office

Post by Support » Thu Aug 06, 2015 9:25 pm

I tried once and was getting not bad at it, but after not touching it for a few weeks, I completely forgot how it worked! it's one of those complicated software you have to work with on a daily basis not to forget how it works.
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