The power of instancing in Raylectron v4

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The power of instancing in Raylectron v4

Post by Support » Sun Jul 20, 2014 4:59 pm

The power of instancing in Raylectron v4. This model contain only 1 tree and 3 rocks. The tree is instanced 59,000 times (randomly rotated, scaled and positioned) and the rocks are instanced 71,000 times (randomly rotated and positioned). That's 28 billion faces which is impossible to do in Sketchup, but using instances, including the high poly landscape mesh, only 1.1 million faces are needed.
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Raylectron_Forest_of_Willows #3.png
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Re: The power of instancing in Raylectron v4

Post by BuildCGI » Thu Jul 30, 2015 9:08 pm

Fantastic for landscaping workflow. Looks amazing.

Can I ask how you got the rock instances scattered across the entire bank ?

Looks as though the instances were brushed on there. Awesome !

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Re: The power of instancing in Raylectron v4

Post by Support » Thu Jul 30, 2015 9:21 pm

Thanks, the rock and the tree instances were randomly places using the free Fur plugin.
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