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Re: How can I get reflection in the glass

Posted: Sun Jul 08, 2012 1:38 pm
by Support
Hello Nick,

Opacity of 0 in SU is transparency 1 in Raylectron. You do not need to change anything other than the color in SU. Selecting Glass in Raylectron will automatically change its opacity (transparency). But what you described is basically what I did.

Re: How can I get reflection in the glass

Posted: Sun Jul 08, 2012 1:58 pm
by Support
Here is a good link on Tone mapping... http://en.wikipedia.org/wiki/Tone_mapping

If it's black without it, then your light power is too low.