Texture question

Raylectron (http://Raylectron.com) is a 3D rendering engine for Trimble Sketchup (http://sketchup.com)
Post Reply
stevo1
Posts: 95
Joined: Sun May 20, 2012 4:28 am

Texture question

Post by stevo1 » Thu Jul 20, 2017 9:34 pm

Hi all, I am in the process of getting my head around materials and textures. I see that when rendering to get "bump" I require a "normals" map. Since I am new to this what is the difference between a "norma"l and a "bump" map?

User avatar
Support
Site Admin
Posts: 1821
Joined: Sun Oct 02, 2011 10:49 am

Re: Texture question

Post by Support » Sat Jul 22, 2017 12:17 am

Normal maps provide more information than bump maps, since they can specify direction as well as depth.

A good place to get free texture with their normal maps is...

https://www.filterforge.com/filters/cat ... page1.html

You can tell the normal map because it's bluish.
Your support team.
http://SoftByteLabs.com

Post Reply