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Posted: Thu Jul 20, 2017 9:34 pm
Hi all, I am in the process of getting my head around materials and textures. I see that when rendering to get "bump" I require a "normals" map. Since I am new to this what is the difference between a "norma"l and a "bump" map?
Re: Texture question
Posted: Sat Jul 22, 2017 12:17 am
Normal maps provide more information than bump maps, since they can specify direction as well as depth.
A good place to get free texture with their normal maps is...
https://www.filterforge.com/filters/cat ... page1.html
You can tell the normal map because it's bluish.