Hi, I work in Landscape Architecture and have not as yet been able to get my grass to look convincing. It is virtually too consisten,t like carpet. I am aware that I can do patches of different heights but that is a lot of work with still less than convincing results. I need weeds, dry spots. just basically anything that looks real world. Since I use a lot of this material and grass always seems to hold back the quality of my work. Are there any options?
Cheers
Grass options
Grass options
Last edited by NPS on Sat Sep 19, 2015 8:08 am, edited 1 time in total.
Re: Grass options
I found a prior post where the attached image was used as a texture. The result was quite good. Just to take it further is there any way to scatter leaves or daises etc to take it to another level? I am thinking not but thought I would ask.
Cheers
Cheers
- Attachments
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- Grass 2.jpg (603.83 KiB) Viewed 9140 times
Re: Grass options
Here is another one I use all the time too... and for the leaves, that would be a good idea, I'll submit this to the developers but for now what you can do is make one leave and make it a component then use the Fur (free plugin here is the link http://sketchucation.com/forums/viewtopic.php?t=28092) to scatter as many as you want on the ground.
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Grass options
Great support as always, Thank you