Search found 11 matches

by BuildCGI
Sat Aug 01, 2015 5:34 pm
Forum: Raylectron
Topic: Displacement ?
Replies: 11
Views: 8927

Re: Displacement ?

Thanks a lot of the information, I'll give it my best. And do some experimentation as well. Particularly architectural renderings and but most important landscape rendering for garden design.
by BuildCGI
Sat Aug 01, 2015 2:08 pm
Forum: Raylectron
Topic: Displacement ?
Replies: 11
Views: 8927

Re: Displacement ?

Thanks will give that a go. It would help if you provide the setting value's to achieve the nice patchy grass. i.e. the settings in the materials tab for grass.

I Will play about with it until i've cracked it. Will try and write a tutorial on my blog on how I achieved this.
by BuildCGI
Sat Aug 01, 2015 9:08 am
Forum: Raylectron
Topic: Displacement ?
Replies: 11
Views: 8927

Re: Displacement ?

I saw the youtube video for the grass tutorial. (Although it was an older version.) Do I need to assign a grass texture in sketchup first. Then export it to raylectron ? As I cannot get the patch effect anywhere on the grass. I fiddled with the random range, taller were darker and taller were lighte...
by BuildCGI
Thu Jul 30, 2015 10:52 pm
Forum: Raylectron
Topic: How can I contribute to materials database?
Replies: 1
Views: 2298

How can I contribute to materials database?

Hi.

I saw that there is a decent materials database. I would love to use that over a local harddrive library. Can I upload mine to your cloud database and help contribute? If so how?

Sent from tablet.
by BuildCGI
Thu Jul 30, 2015 10:41 pm
Forum: Raylectron
Topic: Displacement ?
Replies: 11
Views: 8927

Re: Displacement ?

Yes I used raylectron for grass. Absolutely loved using it. A few clicks and its done so simply with no x number of plugins to achieve it.

BTW. I will stick with raylectron and will accept the offer of testing the beta.
by BuildCGI
Thu Jul 30, 2015 9:50 pm
Forum: Raylectron
Topic: Displacement ?
Replies: 11
Views: 8927

Re: Displacement ?

Do you know when v5 would be released or at least the displacement feature? Imo, displacements are vital part of making images look natural. No matter how photorealistic the lighting and texture is. If the GEOMETRY is not realistic it ruins everything. My attached image looks great but the wall/copi...
by BuildCGI
Thu Jul 30, 2015 9:22 pm
Forum: Raylectron
Topic: Displacement ?
Replies: 11
Views: 8927

Displacement ?

Hi, I should start by saying I dug REALLY deep to find raylectron! Raylection seems to work great so far, and exactly what I need. However, on my locomotive train of happiness while using Raylectron I came across this : there is no displacement feature. For example I need the edge of the wall on the...
by BuildCGI
Thu Jul 30, 2015 9:10 pm
Forum: v4 Render Gallery
Topic: The Architect office
Replies: 6
Views: 7605

Re: The Architect office

Really ?! That would take tens of minutes of adjusting 'Modifers' to make smoke look that good in 3Ds Max.
by BuildCGI
Thu Jul 30, 2015 9:08 pm
Forum: v4 Render Gallery
Topic: The power of instancing in Raylectron v4
Replies: 2
Views: 5269

Re: The power of instancing in Raylectron v4

Fantastic for landscaping workflow. Looks amazing.

Can I ask how you got the rock instances scattered across the entire bank ?

Looks as though the instances were brushed on there. Awesome !
by BuildCGI
Thu Jul 30, 2015 9:01 pm
Forum: v4 Render Gallery
Topic: The Architect office
Replies: 6
Views: 7605

Re: The Architect office

This is really nice, one of the best render examples i've seen.

Can I ask how you achieved the smoke (I assume this was done in sketchup) ?
by BuildCGI
Thu Jul 30, 2015 8:12 pm
Forum: What's new in v4
Topic: any news?
Replies: 2
Views: 5339

Re: any news?

Ha!

3D studio max is not a profitable software package for the time it takes to model, texture, render and post-processing!