Search found 3074 matches

by Support
Mon May 20, 2024 1:31 pm
Forum: Stargate Projects
Topic: Rya'C-Class on Patrol
Replies: 3
Views: 5

Re: Rya'C-Class on Patrol

to extend not to replace :)
by Support
Mon May 20, 2024 12:25 pm
Forum: Stargate Projects
Topic: Rya'C-Class on Patrol
Replies: 3
Views: 5

Re: Rya'C-Class on Patrol

Okwa Thank you Chris :excited: and no, leave it like this, it's perfect without the shine, it makes it feel like it's way deep into space, not near a star, like, the perfect place for a pirate base. I love it <3 and BTW, I'm working on a new background like stars, a nebula type, with a lot of setti...
by Support
Fri May 17, 2024 11:37 am
Forum: Render Gallery
Topic: WIP: Spaceport
Replies: 24
Views: 358

Re: WIP: Spaceport

Okwa oh I see what it is now. The glass are rendered properly, it's the effect that that trick the eyes. I downloaded the picture so I can view it in the picture viewer and zoomed on it. What I saw is the tubes that create a small shadow on the glass, and at that distance, the shadow is half the si...
by Support
Thu May 16, 2024 3:15 pm
Forum: Raylectron
Topic: fire
Replies: 11
Views: 60

Re: fire

:salute
by Support
Thu May 16, 2024 3:08 pm
Forum: Raylectron
Topic: fire
Replies: 11
Views: 60

Re: fire

Because it's a small window and light only comes in from it. For the artificial lights, you have the entire ceiling covered of lights, that is why everything is illuminated and no shadows as it is an empty room. You can get better results if you set your emitter's "Area adjustment" to zero...
by Support
Thu May 16, 2024 1:42 pm
Forum: Raylectron
Topic: Raylectron v5.2 animator
Replies: 80
Views: 424840

Re: Raylectron v5.2 animator

:o :o :o WOW, you clearly made this perfect :salute :salute :salute
by Support
Thu May 16, 2024 11:47 am
Forum: Raylectron
Topic: Raylectron v5.2 animator
Replies: 80
Views: 424840

Re: Raylectron v5.2 animator

Okay thank you. I have another question. Is it possible to create kinematic type animation. I made this simple animation. But it is only a trick. I had to use multiple copies and hide function. Can i use a some kind of joint system or can i animate the axis positions? https://drive.google.com/file/...
by Support
Thu May 16, 2024 11:35 am
Forum: Render Gallery
Topic: Garden Designs
Replies: 4
Views: 80

Re: Garden Designs

I have a question about the grass and fur texture, when i first got the program you could chose how many blades of grass you wanted up to 3000 but now it seems limited to 645 which doesn't look as good. Is there a way around that? There is no limitation unless you run out of memory then it stops ma...
by Support
Thu May 16, 2024 11:30 am
Forum: Render Gallery
Topic: WIP: Spaceport
Replies: 24
Views: 358

Re: WIP: Spaceport

@Okwa This looks really nice :salute Maybe the stripes are blending too much because of the distance? How many samples did you let it render?
by Support
Wed May 15, 2024 11:07 pm
Forum: Render Gallery
Topic: WIP: Spaceport
Replies: 24
Views: 358

Re: WIP: Spaceport

Now they look good. What was your Lighting settings for the ones that looked weird? I'm still puzzling over this.
by Support
Wed May 15, 2024 9:28 pm
Forum: Raylectron
Topic: fire
Replies: 11
Views: 60

Re: fire

It Looks really good but it's too transparent. Maybe use a different flame image?
by Support
Wed May 15, 2024 2:07 am
Forum: Render Gallery
Topic: WIP: Spaceport
Replies: 24
Views: 358

Re: WIP: Spaceport

No, they are not emitters. Pure color. No texture adjustment. I have not set anything for the turquoise stripes. So I think it's actually reflections from the white outer wall of the pyramid. ok, I got to see the geometry for this because it's not the reflections from the white outer wall. Sure, no...
by Support
Wed May 15, 2024 1:25 am
Forum: Render Gallery
Topic: WIP: Spaceport
Replies: 24
Views: 358

Re: WIP: Spaceport

Mmmh, am I just seeing that? When I look at the third pyramid from the left, in the middle of the picture, behind the second pyramid from the left, I see differences in the brightness of the turquoise stripes. As if there was light on in one floor and not in the one above. I can see this particular...
by Support
Tue May 14, 2024 3:35 pm
Forum: Raylectron
Topic: fire
Replies: 11
Views: 60

Re: fire

What do you mean by "a colleague to send"? because "a colleague" means a friend who works with you.
by Support
Tue May 14, 2024 3:04 pm
Forum: Raylectron
Topic: fire
Replies: 11
Views: 60

Re: fire

Hello,

If you use a transparent PNG of a fire onto a rectangle, paint it on both side of the rectangle and in Raylectron, turn the texture into an emitter and select both sides to emit light, this will look really nice.
by Support
Tue May 14, 2024 3:01 pm
Forum: Stargate Projects
Topic: Pah'mont-Class space carrier on water
Replies: 2
Views: 30

Re: Pah'mont-Class space carrier on water

:o NICE <3 The first render looks like another shio is watching it, ready to fire on it. The second one looks like a companion ship is watching to make sure it doesn't get fired on. So I too don't know which one :lol: I like them both equally as they both make a different story. :salute :salute :sal...
by Support
Tue May 14, 2024 2:56 pm
Forum: Render Gallery
Topic: WIP: Spaceport
Replies: 24
Views: 358

Re: WIP: Spaceport

Okwa wrote: Tue May 14, 2024 1:49 am I find it particularly fascinating that this effect only occurs when I don't edit the texture any further. It is only the Sketchup color. Everything is set to 0. As soon as I adjust the shinissand reflection, the effect is gone.
What effect Chris :?:
by Support
Mon May 13, 2024 2:10 pm
Forum: Raylectron
Topic: Raylectron v5.2 animator
Replies: 80
Views: 424840

Re: Raylectron v5.2 animator

Here is the tutorial for Raynimation with a video to show how to make the script...

https://raylectron.com/webver2/raynimat ... -sketchup/
by Support
Mon May 13, 2024 2:02 pm
Forum: Stargate Projects
Topic: Union Carriers
Replies: 4
Views: 50

Re: Union Carriers

This is definitely planned. A scene of an F-302 taking off from one of the carriers. I just don't know which one to use yet. :lol: Right on :salute P.S.Only the one in the middle, the Pah'mont-Class, I will definitely not use for this scene. That's a done deal. With this carrier I want to redo an o...
by Support
Mon May 13, 2024 1:59 pm
Forum: Render Gallery
Topic: WIP: Spaceport
Replies: 24
Views: 358

Re: WIP: Spaceport

Okwa oh! now I see it, I thought it was only added to the last, not both :lol: For windows that we don't want to see inside, I make them transparent=0 and shine=10 and color=black, which is the same as selecting the Architectual Glass. maybe give that a try? even with other colors, but the brighter...
by Support
Mon May 13, 2024 1:33 pm
Forum: Raylectron
Topic: Raylectron v5.2 animator
Replies: 80
Views: 424840

Re: Raylectron v5.2 animator

You are confusing the animation in Raylectron render with the Raynimation plugin for Sketvchup. In your video, you are using the Raylectron Animation code in the Raynimation plugin for Sketchup. They are not the same. If you use Raynimation inside Sketchup, you need to select the component you wish ...
by Support
Sun May 12, 2024 11:18 pm
Forum: Stargate Projects
Topic: Union Carriers
Replies: 4
Views: 50

Re: Union Carriers

@Okwa This is very nice to see them next to each other for comparison of size and look, and very well designed and explained. Now, this makes me feel to ask you, can you make a render of them in actual use/action?
by Support
Sun May 12, 2024 11:14 pm
Forum: Render Gallery
Topic: WIP: Spaceport
Replies: 24
Views: 358

Re: WIP: Spaceport

Okwa 1. A like the pyramids but the color makes them look odd for some reason. They blend too much? 2. You said you added skyscrapers to the 2nd picture, but I fail to see them, all the buildings are the same in both. 3. Which windows? on the darker gray skyscrapers? they look black if those are wi...
by Support
Wed May 08, 2024 12:05 am
Forum: Stargate Projects
Topic: Pendergast twice
Replies: 2
Views: 58

Re: Pendergast twice

I really like the updated one. But again, I like to old one too. I guess it's not about which is better, but the different feels in both :salute
by Support
Wed May 01, 2024 11:27 am
Forum: Stargate Projects
Topic: Pendergast-Class fleet carrier
Replies: 10
Views: 139

Re: Pendergast-Class fleet carrier

That closeup is nice Chris :salute

Motion blur will blur everything, just like in real life, if you take a picture of a moving car, you won't see all the details of the body.