Search found 2 matches
- Fri May 24, 2013 6:09 pm
- Forum: Raylectron
- Topic: Weird Reflections from 360degree environment map
- Replies: 1
- Views: 8453
Weird Reflections from 360degree environment map
See attached draft rendering of a mirrored sphere--it reflects the environment map of the room but the image "pinches" at the center where you'd actually expect it to be it's most convex (see attached image). Any idea why this would be, or how to fix?
- Sat May 18, 2013 1:37 pm
- Forum: Raylectron
- Topic: Explanation of "normal map"
- Replies: 2
- Views: 9367
Explanation of "normal map"
New user here--I have a general question about how the "normal map" is used--I looked elsewhere on the site and can't seem to find an explanation. On other rendering programs I've used, there is often an option to load separate bump maps, specular maps, transparency maps, etc. but Raylectr...