Really pushed v5 on this one. I love the results. Everything is better than ever. 400 passes. Ran faster than before. Bump seems more sensitive as well. I was using 20-80 for bump before, but only needed 5-10 for this one. Used an HDRI for background and lighting. No sun or sky. Lighting strictly fr...
Looks really good, I like it a lot. Thanks! Even with taking the time to adjust the sky controls and run low number sample tests, it's still far faster than loading and rendering with an HDRI. Which means more final renders to choose from in a shorter amount of time. Love it! Thanks for asking me t...
Support wrote: ↑Wed Mar 16, 2022 12:00 am
No fluffy clouds yet. It's very complicated to make already and to make fluffy ones is even more complicated and CPU intensive. We want to make it fast enough and not slow down the render to a crawl.
Makes perfect sense. What you have now is damn good as it is. Good job!
We're trying to make it easy. The ones you'll use the most is the sun elevation to make it closer to the horizon and the turbidity to make the color more orange and red, and the sun glare to make it not so much a sphere but a glowing sun. That's good to know. I had not thought of that! Thanks! I'll...