These render gallery is dedicated to Raylectron v4
4 posts • Page 1 of 1
I did a set of images for a local realtor's new spec house project, but when I was done, I wanted to play around with lighting. I was determined to figure out how to do a good set of car headlights. Took more than a few tries to figure out how to produce a realistic-looking set of light beams, but it all worked out.
That didn't produce the results I needed. It turned out to require something very much like a real light system: a light source positioned some distance behind the aperture, only allowing light thru the aperture (sort of a crude pinhole camera in reverse). Also, I added a very slightly diffuse layer to produce a softer edge to the light beam.