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Big residential building

Posted: Tue Feb 23, 2016 5:51 pm
by szakul
Made with Raylectron v4.79 CPU. :)
Night scenes - 136 sources of light. :)
What should be improved?

Re: Big residential building

Posted: Wed Feb 24, 2016 2:37 pm
by Support
OH WOW!!! this is an astonishing work! The only thing to improve is maybe the grass, use a texture of grass with a bit of dead grass in it? If you want one, I can upload it. Beside that, I have nothing to say other than you are an amazing modeler and renderer, your work is simply, "no words can describe"! again, WOW! and thank for sharing.

Re: Big residential building

Posted: Thu Feb 25, 2016 2:05 am
by szakul
Support wrote:OH WOW!!! this is an astonishing work! The only thing to improve is maybe the grass, use a texture of grass with a bit of dead grass in it? If you want one, I can upload it. Beside that, I have nothing to say other than you are an amazing modeler and renderer, your work is simply, "no words can describe"! again, WOW! and thank for sharing.
Thank You. Nice to hear it. :) The main problem in this model was .......... grass. Raylectron grass is perfect, but because of large area I can't use them. I decided to use another fantastic Raylectron's thing - instances. Almost 37k. I tried a few models of grass, but I think too - it's still not perfect.

Re: Big residential building

Posted: Sat Feb 27, 2016 12:16 am
by vanhelsing
Really amazing , where did u get the shrubs I was looking for similar one .

Re: Big residential building

Posted: Sat Feb 27, 2016 7:30 am
by szakul
vanhelsing wrote:Really amazing , where did u get the shrubs I was looking for similar one .
I used 2 models of shrubs in the project. One of them is from 3d werehouse - https://3dwarehouse.sketchup.com/model. ... d11f7ee3e9