Parallel Rendering Projection

Raylectron (https://Raylectron.com) is a 3D rendering engine for Trimble Sketchup (https://sketchup.com)
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Dknight
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Joined: Fri Aug 17, 2012 12:07 pm

Parallel Rendering Projection

Post by Dknight »

Hey, question.

Trying to do a Parallel Projection Rendering... and it's automatically kicking me off to a perspective rendering. is there a way to keep my parallel projected camera?
raylectron converted to perspective.jpg
raylectron converted to perspective.jpg (173.84 KiB) Viewed 16754 times
parallel.jpg
parallel.jpg (98.82 KiB) Viewed 16754 times
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Support
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Re: Parallel Rendering Projection

Post by Support »

I don't think so, but let me have it implemented...
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Dknight
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Re: Parallel Rendering Projection

Post by Dknight »

that would be wonderful!
garrylinn
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Re: Parallel Rendering Projection

Post by garrylinn »

Yeah. Facing the same problem with my project too. It is getting converted to a perspective rendering automatically. I think there is no way to keep the parallel projected camera till date. Please implement this feature soon. Thanks in advance.

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Re: Parallel Rendering Projection

Post by Support »

garrylinn wrote:Yeah. Facing the same problem with my project too. It is getting converted to a perspective rendering automatically. I think there is no way to keep the parallel projected camera till date. Please implement this feature soon. Thanks in advance.
Sketchup does not provide a mean to extract this information. But what if we put in a "parallel projection" button in Raylectron like we already have for "2 point perspective". Will this work for you?
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Dknight
Posts: 92
Joined: Fri Aug 17, 2012 12:07 pm

Re: Parallel Rendering Projection

Post by Dknight »

Support wrote:
garrylinn wrote:Yeah. Facing the same problem with my project too. It is getting converted to a perspective rendering automatically. I think there is no way to keep the parallel projected camera till date. Please implement this feature soon. Thanks in advance.
Sketchup does not provide a mean to extract this information. But what if we put in a "parallel projection" button in Raylectron like we already have for "2 point perspective". Will this work for you?

Michael,
the way you PM'd me to do it was the best IMO.

Garrylinn,
this is the method I've used and was successful with.

First export it as perspective, then in Raylectron, set the camera FOV to 1 and zoom/pan to get the view right. It's not 100% parallel, but very very close.
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Alienizer
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Re: Parallel Rendering Projection

Post by Alienizer »

Nice trick dknight, I was always wondering how to render in parallel projection, this works perfectly! thanls for the tip ;)
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