UV mapping

Raylectron (http://Raylectron.com) is a 3D rendering engine for Trimble Sketchup (http://sketchup.com)
Post Reply
Stephen1
Posts: 11
Joined: Tue Nov 17, 2020 4:11 am

UV mapping

Post by Stephen1 »

Hi, I am doing a rendering and am happy but for the mapping. Is there anyway to fix?
Thanks
Ray trace.jpg
Ray trace.jpg (461.1 KiB) Viewed 1206 times
User avatar
Support
Site Admin
Posts: 1923
Joined: Sun Oct 02, 2011 10:49 am

Re: UV mapping

Post by Support »

You can try by bringing up the texture in Material Editor and on the texture thumbnail, right click and select "Recreate UV map". Then, use the Texture Manipulation W, H, X, Y and Rotation to make it the way you like. Do this while in Performance mode so it's fast to update the viewport.
Your support team.
http://SoftByteLabs.com
Stephen1
Posts: 11
Joined: Tue Nov 17, 2020 4:11 am

Re: UV mapping

Post by Stephen1 »

Thank you that worked perfectly. On another question, Can I download the GPU version as well as my already installed cpu version? I now have a much more powerfull graphics card. I would like to switch between the new versions depending on the task
User avatar
Support
Site Admin
Posts: 1923
Joined: Sun Oct 02, 2011 10:49 am

Re: UV mapping

Post by Support »

Yes absolutely. but first, make sure you rename the CPU version (raylectron.exe) to raylectronCPU.exe, install the GPU then rename raylectron.exe to raylectronHPU.exe and rename raylectronCPU.exe back to raylectron.exe and create shortcuts to both. When exporting from Sketchup and Raylectron loads, it will be the CPU so you can stop the load, close it, open the GPU version and load the exported ROF file.
Your support team.
http://SoftByteLabs.com
Post Reply