Weird Reflections from 360degree environment map
Weird Reflections from 360degree environment map
See attached draft rendering of a mirrored sphere--it reflects the environment map of the room but the image "pinches" at the center where you'd actually expect it to be it's most convex (see attached image). Any idea why this would be, or how to fix?
Re: Weird Reflections from 360degree environment map
Can you post the environment map you are using? Without it, it's hard to know what's going on.
Your support team.
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