Glasses, Plastics, Diamonds and anything the like.
Glasses, Plastics, Diamonds and anything the like.
Clear light blue glass (indoor lighting)
Settings:
Color RGB = 0, 128, 192
Transparency = 0.96 (96% transparent)
Refraction IOR = Glass (1.51714)
Settings:
Color RGB = 0, 128, 192
Transparency = 0.96 (96% transparent)
Refraction IOR = Glass (1.51714)
Your support team.
http://SoftByteLabs.com
http://SoftByteLabs.com
Re: Glasses, Plastics, Diamonds and anything the like.
Frosted light blue glass (indoor lighting)
Settings:
Color RGB = 0, 128, 192
Diffuse = 0.01
Transparency = 0.96 (96% transparent)
Refraction IOR = Glass (1.51714)
Settings:
Color RGB = 0, 128, 192
Diffuse = 0.01
Transparency = 0.96 (96% transparent)
Refraction IOR = Glass (1.51714)
Your support team.
http://SoftByteLabs.com
http://SoftByteLabs.com
Re: Glasses, Plastics, Diamonds and anything the like.
Textured clear glass (indoor lighting)
Settings:
Texture = any texture you like
Transparency = 1 (100% transparent)
Refraction IOR = Glass (1.51714)
Settings:
Texture = any texture you like
Transparency = 1 (100% transparent)
Refraction IOR = Glass (1.51714)
Your support team.
http://SoftByteLabs.com
http://SoftByteLabs.com
Re: Glasses, Plastics, Diamonds and anything the like.
Slightly off topic, but where can I get my hands on the 3D model used to generate the material sample images shown in this section of the forum?
Re: Glasses, Plastics, Diamonds and anything the like.
I have sent you a PM (private message) with the .SKP file of this model.
Your support team.
http://SoftByteLabs.com
http://SoftByteLabs.com
Re: Glasses, Plastics, Diamonds and anything the like.
Can you also send me this model please?
Re: Glasses, Plastics, Diamonds and anything the like.
Sure, I just sent you a PMAlienizer wrote:Can you also send me this model please?
Your support team.
http://SoftByteLabs.com
http://SoftByteLabs.com
Re: Glasses, Plastics, Diamonds and anything the like.
You're welcome.
Your support team.
http://SoftByteLabs.com
http://SoftByteLabs.com
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- Posts: 11
- Joined: Fri Mar 18, 2016 10:14 am
Re: Glasses, Plastics, Diamonds and anything the like.
Can you please send me the file as well?
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- Posts: 4
- Joined: Mon Apr 18, 2016 7:11 am
Re: Glasses, Plastics, Diamonds and anything the like.
Is it possible to get optical lights in the shadow like this with Reylectron?


Re: Glasses, Plastics, Diamonds and anything the like.
Yes but you need to disable Direct Illumination and Grain Free.
Your support team.
http://SoftByteLabs.com
http://SoftByteLabs.com
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- Posts: 4
- Joined: Mon Apr 18, 2016 7:11 am
Re: Glasses, Plastics, Diamonds and anything the like.
I disabled direct illumination and gran free, but I cant find the right settings to get this effect. I try to render a wine glass component. Tried different studio lights, with or without sun, and different transparency. The glass looks very nice but I cant get the light to shine through the glass and create this effect.Support wrote:Yes but you need to disable Direct Illumination and Grain Free.
- Attachments
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- glas3.png (646.06 KiB) Viewed 26977 times
Re: Glasses, Plastics, Diamonds and anything the like.
The effect you have in the first picture is because of the water in it. Your wine glass doesn't have any liquid in it so it can't produce the same kind of caustics. You also need a light source big enough but not too big where the environment is not bright so the caustics can show.
Your support team.
http://SoftByteLabs.com
http://SoftByteLabs.com