Hello Nick,
Opacity of 0 in SU is transparency 1 in Raylectron. You do not need to change anything other than the color in SU. Selecting Glass in Raylectron will automatically change its opacity (transparency). But what you described is basically what I did.
How can I get reflection in the glass
Re: How can I get reflection in the glass
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: How can I get reflection in the glass
Here is a good link on Tone mapping... http://en.wikipedia.org/wiki/Tone_mapping
If it's black without it, then your light power is too low.
If it's black without it, then your light power is too low.
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com