v5 interior test

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BKilburn
Posts: 85
Joined: Sat Nov 29, 2014 7:09 pm

v5 interior test

Post by BKilburn »

Really pushed v5 on this one. I love the results. Everything is better than ever. 400 passes. Ran faster than before. Bump seems more sensitive as well. I was using 20-80 for bump before, but only needed 5-10 for this one.

Used an HDRI for background and lighting. No sun or sky. Lighting strictly from outside.

Model from the 3D Warehouse. Some very minor change by me.
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Support
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Re: v5 interior test

Post by Support »

wow, this looks really good, I love it. Did you use portals for the openings like windows?
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BKilburn
Posts: 85
Joined: Sat Nov 29, 2014 7:09 pm

Re: v5 interior test

Post by BKilburn »

Support wrote: Sun Apr 24, 2022 5:50 pm wow, this looks really good, I love it. Did you use portals for the openings like windows?
Thanks!

I just used glass texture in the window. No portals.
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Re: v5 interior test

Post by Support »

ah, but if you use Portals, it would look even better. No need to replace your windows/doors or anything that's transparent, you simply cover the outside opening with a rectangle, front face facing towards the inside, group it and paint it with any material named Portal. Check out the video link below, it's very simple to make and makes the render faster because Raylectron doesn't have to search for openings to the sky!

https://youtu.be/0eywqubmMqU
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