Solid Background Export and Shadow Questions

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AnnaL
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Solid Background Export and Shadow Questions

Post by AnnaL »

Sorry in advance these two questions have no correlation to each other!

1. Is there a way to render or export with a specific solid color background so I don't have to export transparent and then layer it in photoshop?

2. Is there a way to maintain the shininess of a material and blend the shadows/highlights more without diffusing the material?
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Re: Render With Solid Color Background?

Post by Support »

No but you can load a solid color image as a Static Background.
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Re: Solid Background Export and Shadow Questions

Post by Support »

I am not understanding #2 very well but I would say no as everything works together and affect each other when one changes the others do too.
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AnnaL
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Re: Solid Background Export and Shadow Questions

Post by AnnaL »

for #2 I am rendering a glossy material and the highlights just seem very "blocky" I guess. Like they aren't meshing well with each other. It could just be the material and I need to fiddle around with others.
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AnnaL
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Re: Render With Solid Color Background?

Post by AnnaL »

Support wrote: Wed Mar 15, 2023 10:14 am No but you can load a solid color image as a Static Background.
Thanks!
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Re: Solid Background Export and Shadow Questions

Post by Support »

The problem with this is that "shine" in your case, has nothing but black to shine so it obviously will not look natural as in everyday life in a kitchen with a lot of different objects and shades to shine. Shine is like reflection but act as the shine you have on glass. If you load an Environment Map of a kitchen for example, then the shines will look very good.
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AnnaL
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Re: Solid Background Export and Shadow Questions

Post by AnnaL »

Support wrote: Wed Mar 15, 2023 10:26 am The problem with this is that "shine" in your case, has nothing but black to shine so it obviously will not look natural as in everyday life in a kitchen with a lot of different objects and shades to shine. Shine is like reflection but act as the shine you have on glass. If you load an Environment Map of a kitchen for example, then the shines will look very good.
Makes total sense! Thanks!
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