blur bo glass box

Raylectron (https://Raylectron.com) is a 3D rendering engine for Trimble Sketchup (https://sketchup.com)
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Thiago
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blur bo glass box

Post by Thiago »

good morning friends

at the meeting of the glass it's becoming a blur

20 past

What is wrong?

thanks
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Re: blur bo glass box

Post by Support »

I do not understand. Can you circle in red where the problem is?
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Thiago
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Re: blur bo glass box

Post by Thiago »

it's in blue
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Re: blur bo glass box

Post by Support »

Are you using the latest build 58 of Raylectron? How many "pass" did you let it render?
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Thiago
Posts: 58
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Re: blur bo glass box

Post by Thiago »

hallo

20 pass and version 58
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Re: blur bo glass box

Post by Support »

It's perfectly normal for the edges of glass objects to appear distinct from the rest of the material, particularly at points where edges converge. However, when working in SketchUp, it's crucial to ensure that glass objects do not directly contact other glass surfaces or any other objects. If you encounter such contact, please slightly adjust the positioning of the objects by a minimal distance, ideally less than half a mm. This adjustment is necessary because Raylectron may encounter difficulties determining which surface to prioritize for rendering when two surfaces occupy identical spatial coordinates. Additionally, be aware that Raylectron imposes limitations on the number of refractions and reflections within a scene to prevent render times from becoming excessively long.
Your support team.
https://SoftByteLabs.com
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