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v5 interior test

Posted: Sun Apr 24, 2022 5:28 pm
by BKilburn
Really pushed v5 on this one. I love the results. Everything is better than ever. 400 passes. Ran faster than before. Bump seems more sensitive as well. I was using 20-80 for bump before, but only needed 5-10 for this one.

Used an HDRI for background and lighting. No sun or sky. Lighting strictly from outside.

Model from the 3D Warehouse. Some very minor change by me.

Re: v5 interior test

Posted: Sun Apr 24, 2022 5:50 pm
by Support
wow, this looks really good, I love it. Did you use portals for the openings like windows?

Re: v5 interior test

Posted: Sun Apr 24, 2022 7:10 pm
by BKilburn
Support wrote: Sun Apr 24, 2022 5:50 pm wow, this looks really good, I love it. Did you use portals for the openings like windows?
Thanks!

I just used glass texture in the window. No portals.

Re: v5 interior test

Posted: Sun Apr 24, 2022 7:21 pm
by Support
ah, but if you use Portals, it would look even better. No need to replace your windows/doors or anything that's transparent, you simply cover the outside opening with a rectangle, front face facing towards the inside, group it and paint it with any material named Portal. Check out the video link below, it's very simple to make and makes the render faster because Raylectron doesn't have to search for openings to the sky!

https://youtu.be/0eywqubmMqU

Re: v5 interior test

Posted: Tue Sep 20, 2022 12:32 am
by BKilburn
Sorry for the delay responding.

Thanks for the suggestions. I used it on another render and it turned out great!

Re: v5 interior test

Posted: Sun Oct 02, 2022 12:53 am
by BKilburn
Here is the update. Sorry for the long delay. Completely forgot.

Re: v5 interior test

Posted: Sun Oct 02, 2022 11:18 am
by Support
woah! what I big difference here, way nicer! What did you do different??

Re: v5 interior test

Posted: Sun Oct 02, 2022 3:20 pm
by BKilburn
Thanks!.

I just turned on the portal and then brought the light intensity down a little.

There is a big window behind the camera.