White water with default ground texture

Raylectron (https://Raylectron.com) is a 3D rendering engine for Trimble Sketchup (https://sketchup.com)
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Re: White water with default ground texture

Post by Support »

For this one, using the Desert Sand, I lowered the Blackness (B) of the ground to 30 and I set the Width to 25x and Bump to 2. I made the sky pink for you :lol: :salute
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GateGirl86
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Re: White water with default ground texture

Post by GateGirl86 »

Now that makes me feel thirsty! :mrgreen: very cool! 8-)

I have been going nuts over this. As you can see the exhaust trail works fine on the missile. But as for the 302???? wtf? :shock: :lol:
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Re: White water with default ground texture

Post by Support »

Make sure that each emitters are grouped and the texture applied to the group not the faces and that the front face is facing in the direction of the flow.
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Re: White water with default ground texture

Post by Support »

The missile's emitter is fine, but it looks like the front face of the ship exhausts are facing to the front not the back. You can select the Back face as the face to emit light for a quick fix.
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GateGirl86
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Re: White water with default ground texture

Post by GateGirl86 »

Fixed it :mrgreen: I'll post in the SG thread. :salute
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