Catmaran

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BKilburn
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Catmaran

Post by BKilburn »

Other than the sea texture showing repeat, I like this, but it needs some more work. It looks kind of flat to me. I can't quite put my finger on why.
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Re: Catmaran

Post by Support »

It's stunning but yes, it's flat. Can you PM me your ROF and CFG so I can take a look at all the settings?
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Re: Catmaran

Post by BKilburn »

This is better.

What I did:
Changed the camera angle
Changed the time of day
Changed the sky gamma to 1
Changed the mountain textures back to default and then used a very, very light pale yellow/green as the base color, then lowered the height.

But the biggest change was the ocean.

I found a seamless ocean texture to use and then adjusted the base color to a pale blue. And on a lark, I loaded the ocean texture as... the normal map. (because the plain texture was flat, so why not try it?) So both texture and normal map were the same image. This got rid of the seams. I fiddled with the scaling until it looked right and then the rotation. Raylectron created the shading for the aquamarine colors and distancing light and shadows.

Besides minor fiddling with the boat textures and post processing settings, those were the biggest changes. I'll make a reverse direction render next. Still something a tad off, but I'm at least very, very close to almost perfect.
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Last edited by BKilburn on Wed Jan 11, 2023 9:41 pm, edited 1 time in total.
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Re: Catmaran

Post by Support »

WOW, this is so much nicer, well done Bryan.

Here's a hint, you can make the seabed as deep as you like, just create a small rectangle (in Sketchup) the number of feet below ground, then in Raylectron, set the Ground color for the seabed and make the water color white. What this will do is reflect the color of the sky off the water as always, but it will also blend the seabed color based on dept, the deeper the darker it will be. This reproduces the natural phenomenon.
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Re: Catmaran

Post by BKilburn »

That is a great suggestion!

Second render already in progress. Wait until you see this one!

I'll try the seabed suggestion tomorrow. Thanks!
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Re: Catmaran

Post by BKilburn »

Oh I like this one!
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Re: Catmaran

Post by Support »

so do I, what did you do?
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Re: Catmaran

Post by BKilburn »

Support wrote: Wed Jan 11, 2023 10:03 pm so do I, what did you do?
I just rotated the scene! (maybe got the vertical rotation off from previous by just a hair, but I tried to keep it on the same plane)

But the boat itself is much more interesting from the front.
Last edited by BKilburn on Wed Jan 11, 2023 10:20 pm, edited 1 time in total.
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Re: Catmaran

Post by Support »

ah ok. If you set the seabed depth, you'll get the boat shadow on it, not on the surface of the water. That would make it even more realistic.

BTW, I LOVE how well you made this model. I'm very impressed.
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Re: Catmaran

Post by BKilburn »

Support wrote: Wed Jan 11, 2023 10:20 pm ah ok. If you set the seabed depth, you'll get the boat shadow on it, not on the surface of the water. That would make it even more realistic.

BTW, I LOVE how well you made this model. I'm very impressed.
Definitely trying that tomorrow.

Thanks! It's got some geometry issues with smoothness, but I'll make the next one perfect.
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Re: Catmaran

Post by Support »

I don't see any imperfections! I can't wait to see the next one.
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Re: Catmaran

Post by BKilburn »

Support wrote: Wed Jan 11, 2023 10:23 pm I don't see any imperfections! I can't wait to see the next one.
Thanks!
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Re: Catmaran

Post by BKilburn »

Close ups. (as recommended by the great support team here)
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Re: Catmaran

Post by Support »

oh WOW, these came out NICE <3
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Re: Catmaran

Post by BKilburn »

Support wrote: Wed Jan 18, 2023 10:19 pm oh WOW, these came out NICE <3
Thanks! Your versions were really good as well! I really appreciate you inspiring me to make the close-ups.
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Re: Catmaran

Post by Support »

Your model is too nice to render it far away.

build 348 will be even better as I am still fixing the ground (water) issue.
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Re: Catmaran

Post by BKilburn »

Support wrote: Wed Jan 18, 2023 10:24 pm Your model is too nice to render it far away.

build 348 will be even better as I am still fixing the ground (water) issue.
Thanks again.

Looking forward to it!
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Re: Catmaran

Post by Support »

:salute
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Re: Catmaran

Post by GateGirl86 »

That is so bloody fabulous! :salute :mrgreen:
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Re: Catmaran

Post by BKilburn »

GateGirl86 wrote: Fri Jan 20, 2023 5:43 pm That is so bloody fabulous! :salute :mrgreen:
Thanks!

One last view.
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Re: Catmaran

Post by GateGirl86 »

beautiful! :D
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Re: Catmaran

Post by BKilburn »

GateGirl86 wrote: Sun Jan 29, 2023 9:56 pm beautiful! :D
Thank you!
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