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Planet placement

Posted: Mon Feb 06, 2023 3:10 pm
by GateGirl86
I am still having trouble finding/placing things. :o

The planets. Where are they? I've tried all sequences of the numbers and its only by luck a planet appears.

(I have the same trouble with the sun/moon)

Re: Planet placement

Posted: Mon Feb 06, 2023 3:18 pm
by Support
When you click on Add a planet, it will appear right there in the view port, in an unobscured area. It will be a bit further than the sun so it can be illuminated by the sun so you can see it. If the sun is behind the planet, you won't see the planet because nothing shine on the face you're looking at, hence black, no planet.

If you move the Sun, it will also change how the planet is illuminated and it may not illuminate it at all or just a bit (like a crescent).

The Sun/Moon position is simple, Elevation of zero means sunset/sunrise position. Azimuth is to rotate the sun around the camera.

Re: Planet placement

Posted: Wed Feb 08, 2023 12:39 pm
by GateGirl86
:salute :mrgreen:

Re: Planet placement

Posted: Wed Apr 12, 2023 2:55 pm
by GateGirl86
I can easily call up the planet if I can't see it immediately with 'bring into view'. My problem is actually moving it to where I want it. When for example I give it an elevation of 0.200 it disappears altogether?

@Support

Re: Planet placement

Posted: Wed Apr 12, 2023 3:14 pm
by Support
GateGirl86 wrote: Wed Apr 12, 2023 2:55 pm I can easily call up the planet if I can't see it immediately with 'bring into view'. My problem is actually moving it to where I want it. When for example I give it an elevation of 0.200 it disappears altogether?

@Support
oh, that's because it's not elevation, it's distance from ground level. Use the buttons to move it (up/dn/lt/rt)?

Re: Planet placement

Posted: Wed Apr 12, 2023 3:24 pm
by GateGirl86
How does that work? Do you click on the planet or?

Re: Planet placement

Posted: Wed Apr 12, 2023 3:27 pm
by Support
GateGirl86 wrote: Wed Apr 12, 2023 3:24 pm How does that work? Do you click on the planet or?
No, select it from the list then use the two Rotation buttons to rotate it around the camera, left, right, up, down.

Re: Planet placement

Posted: Wed Apr 12, 2023 3:45 pm
by GateGirl86
Okay, I did try that. But I am still confused.

Rotation left/right
value= 0.000

Rotation up/down
value= 0.000

With those figures, say for example your planet is currently about 30 degrees off the horizon, your ship is 500m elevation. The max figure you can enter is 1.0 for either. I've tried several combinations and each time the planet disappears?

Re: Planet placement

Posted: Wed Apr 12, 2023 3:48 pm
by Support
oh, simply multiply that number by 360 to make it in degrees!!! But that's relative to the camera reset at the origin, looking straight at the y axis (forward).

Re: Planet placement

Posted: Wed Apr 12, 2023 3:51 pm
by Support
if you want to place the planet at 36 degree above the horizon, do 36/360 = 0.1 so set the up/dn to 0.1

Re: Planet placement

Posted: Wed Apr 12, 2023 3:54 pm
by Support
Let me take this back, it's not 360 but 180 -1 to +1 is -180 to +180

So to move it at 36 deg above the horizon, 36/180 = 0.2

Re: Planet placement

Posted: Wed Apr 12, 2023 3:56 pm
by Support
and it's relative to the camera rotation at the time you created the planet, not the origin. So when you bring it to view, it's set to zero, confusing I know :lol: