Raylectron v5.2 animator
Re: Raylectron v5.2 animator
ok, try the new one, I'll show you how once you install the new version...
and here is a 26 sec animation...
let me know when you have installed the new Raylectron and I'll guide you step by step ok?
and here is a 26 sec animation...
let me know when you have installed the new Raylectron and I'll guide you step by step ok?
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Raylectron v5.2 animator
and here is the script for the animation...
Code: Select all
sec := cf/fps; // convert current frame into seconds
acc := 20*12; // 20 feet per seconds acceleration
// accelerate for 7 sec
if sec <= 7 then begin
// calculate distance from acceleration
py := 0.5*acc*power(sec,2);
if cf > 1 then
// subtract from previous frame, it's incremental
py := py - 0.5*acc*power((cf-1)/fps,2);
end else
// stay at same speed after 7 sec
py := 0.5*acc*power(7, 2) - 0.5*acc*power(7-1/fps, 2);
// at 7 sec, go up 20 deg in 3 sec
if (sec>7) and (sec<11) then
rx := 20/3/fps;
//at 12 sec, rotate 90 deg right in 4 sec
if (sec>12) and (sec<=16) then
ry := 90/4/fps;
// at 15 sec, rotate 180 deg in 4 sec
if (sec>15) and (sec<=19) then
rz := 180/4/fps;
// invert direction because it's going backward lol
py := -py;
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Raylectron v5.2 animator
Downloaded and first try everything works as desired.Support wrote: Fri Apr 21, 2023 1:45 am
let me know when you have installed the new Raylectron and I'll guide you step by step ok?
Re: Raylectron v5.2 animator
oh! I'm happy that it does
I'm now working on the camera so it can be manipulated within the script just as an object.
I'm now working on the camera so it can be manipulated within the script just as an object.
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Raylectron v5.2 animator
and another thing, I don't know if you noticed but the preview no longer do frames by frames, it does as real time so that you can see speeds as they will be in the final.
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Raylectron v5.2 animator
Cool. No, I wasn't aware of that.Support wrote: Sun Apr 23, 2023 10:41 am and another thing, I don't know if you noticed but the preview no longer do frames by frames, it does as real time so that you can see speeds as they will be in the final.
Re: Raylectron v5.2 animator
Before, if you had set your video to 30 frames per seconds, the preview was playing each frame, even if 30 of them didn't take 1 sec. So it was very hard to know how fast your object was going. Now, it plays back x number of frames / sec depending on how fast it displays a single frame, so it may look jumpier but at least you can see how fast things are moving, the clouds too.
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
- GateGirl86
- Posts: 845
- Joined: Mon Oct 03, 2022 8:32 pm
Re: Raylectron v5.2 animator
That is amazing! And I will be able to start working on something this week, most likely from Wednesday. Today I'm sleeping And tomorrow is ANZAC day, so I'll be in the City from 4am until late afternoon
"Come with me if you want to live."
Sarah Connor
Re: Raylectron v5.2 animator
Have a great ANZAC Day, Lest We ForgetGateGirl86 wrote: Sun Apr 23, 2023 1:29 pm That is amazing! And I will be able to start working on something this week, most likely from Wednesday. Today I'm sleeping And tomorrow is ANZAC day, so I'll be in the City from 4am until late afternoon
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Raylectron v5.2 animator
[media]http://sta.sh/01831y6tpe7u[/media]Support wrote: Sun Apr 23, 2023 10:38 am oh! I'm happy that it does
I'm now working on the camera so it can be manipulated within the script just as an object.
Small test video with some WIP models.
Re: Raylectron v5.2 animator
Very cool I'd like to see the script you used?
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Raylectron v5.2 animator
Sorry, I have already overwritten the file again. And I can't really remember the exact script. But I'll try to put it together somehow. It should have looked something like this:
sec := cf/fps;
acc := 20*4;
py := 0.5*acc*power(sec,2);
py := -py;
CamRotz := 0.5*3;
CamRotz := -CamRotz;
So, I have tried this script. It is correct so far, but the command for the camera rotation is not quite correct. With this script, the camera turns a little longer than in the video. But for the movement of the models it is absolutely correct.
Oh, and I used the script on both models that move.
Re: Raylectron v5.2 animator
The camera rotation is in degree, so it's rotating 1.5 deg per FPS so after one seconds, it should have rotated 45 degrees and 90 after 2 seconds, assuming you have set 30 FPS.
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Raylectron v5.2 animator
In the meantime, I also think that it is not due to the script. The distance between the camera and the models is different, I think. Hence the difference.Support wrote: Tue Apr 25, 2023 1:22 pm The camera rotation is in degree, so it's rotating 1.5 deg per FPS so after one seconds, it should have rotated 45 degrees and 90 after 2 seconds, assuming you have set 30 FPS.
Re: Raylectron v5.2 animator
"The distance between the camera and the models is different", indeed it is. When you move your mouse over an object, you can then look at the status bar and it will tell you the distance between the camera and the point on the object your mouse is on.
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
- GateGirl86
- Posts: 845
- Joined: Mon Oct 03, 2022 8:32 pm
Re: Raylectron v5.2 animator
I have been busy and while I haven't been able to try the new effects, I did do this
"Come with me if you want to live."
Sarah Connor
Re: Raylectron v5.2 animator
WOW That's so NICE, I LOVE it, and the music
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
- GateGirl86
- Posts: 845
- Joined: Mon Oct 03, 2022 8:32 pm
Re: Raylectron v5.2 animator
I wish I could have made it longer...I ran out of ideas!
Thank you Michael!
Thank you Michael!
"Come with me if you want to live."
Sarah Connor
Re: Raylectron v5.2 animator
Indeed.Support wrote: Wed Apr 26, 2023 11:34 am "The distance between the camera and the models is different", indeed it is. When you move your mouse over an object, you can then look at the status bar and it will tell you the distance between the camera and the point on the object your mouse is on.
Re: Raylectron v5.2 animator
Fortunately. Otherwise, the bar you have set would have been even higher! How can one compete with such a masterpiece?
- GateGirl86
- Posts: 845
- Joined: Mon Oct 03, 2022 8:32 pm
Re: Raylectron v5.2 animator
How strange! Not what you said really, at least not in context. My CO though said almost exactly the same, the other day. Thank you OkwaOkwa wrote: Fri Apr 28, 2023 9:09 am
Fortunately. Otherwise, the bar you have set would have been even higher! How can one compete with such a masterpiece?
"Come with me if you want to live."
Sarah Connor
Re: Raylectron v5.2 animator
So she's an overachiever at work too. I knew it.GateGirl86 wrote: Tue May 02, 2023 1:46 pmHow strange! Not what you said really, at least not in context. My CO though said almost exactly the same, the other day. Thank you OkwaOkwa wrote: Fri Apr 28, 2023 9:09 am
Fortunately. Otherwise, the bar you have set would have been even higher! How can one compete with such a masterpiece?
- GateGirl86
- Posts: 845
- Joined: Mon Oct 03, 2022 8:32 pm
Re: Raylectron v5.2 animator
To be clear, he said my stitching was worthy of any sewing contest
"Come with me if you want to live."
Sarah Connor
Re: Raylectron v5.2 animator
GateGirl86 wrote: Wed May 03, 2023 1:17 pm To be clear, he said my stitching was worthy of any sewing contest
Re: Raylectron v5.2 animator
I tried case object of example. But nothing is moving.
https://drive.google.com/file/d/1nyvawj ... sp=sharing
https://drive.google.com/file/d/1nyvawj ... sp=sharing