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Re: Smooth rotations
Posted: Thu May 25, 2023 9:00 pm
by GateGirl86
Cool and thank you so much Michael
How do I make go all the way up and off screen?
Re: Smooth rotations
Posted: Thu May 25, 2023 9:02 pm
by Support
Just make the video longer and have an Asgard ship waiting
Re: Smooth rotations
Posted: Thu May 25, 2023 11:14 pm
by GateGirl86
Couldn't find the Asgard ship
making HD video now, only 45 hours to go. Which is a HUGE improvement over the last time at 73 hours total.
Re: Smooth rotations
Posted: Thu May 25, 2023 11:16 pm
by Support
The Asgard has always kept a low profile
Now you got me really excited because if you're making an HD video, it has to be awesome, and I can wait 45 hours, but that's going to change and be more like 28
Re: Smooth rotations
Posted: Thu May 25, 2023 11:30 pm
by GateGirl86
Aye they have
I really want to see how the quality will be this time around. And yes I do recall one effort that started at 100+ hours dropped to 60 something by the time it was done.
Re: Smooth rotations
Posted: Thu May 25, 2023 11:33 pm
by Support
I'm confident it will be nice. You are are just like "Sam", you don't give up until it's the way you like it, even if it takes time. That's a nice thing to have and I
you.
Re: Smooth rotations
Posted: Fri May 26, 2023 1:32 pm
by GateGirl86
Thank you so much for your confidence in me.
Unfortunately in this case the SGC supplied me with a dud computer. I left it running overnight. So from when I started at 1300 yesterday, and until I left it at 1800, it was still running. It had stopped some time in the night I guess, and the result was quite good. But it only generated 18 seconds of video.
Re: Smooth rotations
Posted: Fri May 26, 2023 1:42 pm
by Support
It's really good. But you know what I would like to do? If you can PM me your SKP model (so it exports all the materials) and the CFG file (your settings), I can then render the video on my PC.
Re: Smooth rotations
Posted: Fri May 26, 2023 1:46 pm
by GateGirl86
Would you? Yes I can do that. Give me a few minutes.
Re: Smooth rotations
Posted: Fri May 26, 2023 1:47 pm
by Support
Indeed I would, loved to.
Re: Smooth rotations
Posted: Fri May 26, 2023 1:58 pm
by GateGirl86
Re: Smooth rotations
Posted: Wed May 31, 2023 5:30 pm
by GateGirl86
We're getting somewhere! Thank you Michael for the code, it works!
Re: Smooth rotations
Posted: Wed May 31, 2023 5:36 pm
by Support
oh nice
It's a little dark, but it's in space what do I expect!
I think with a faster computer you'd be able to do much more because, for me, using the GPU to setup the script is much easier as I can preview it live and I don't have to wait for a finished video to see the real result.
Re: Smooth rotations
Posted: Wed May 31, 2023 6:17 pm
by GateGirl86
It is dark I know. But I did try it in daylight, well you can't see the 302s lights
a faster computer would ace it
and how are you going with the other 302 video? I think it'd be cool to put the two of them together.
Re: Smooth rotations
Posted: Wed May 31, 2023 6:35 pm
by Support
I didn't do it yet, I want to do it on the GPU but I'm still fixing a few things. It's working 99% except there is an anomaly with the geometry, a few things are not showing!!!
Re: Smooth rotations
Posted: Wed May 31, 2023 7:06 pm
by GateGirl86
"Well fix it dear Henry, fix it Henry my dear"
Re: Smooth rotations
Posted: Wed May 31, 2023 11:54 pm
by Support
GateGirl86 wrote: ↑Wed May 31, 2023 7:06 pm
"Well fix it dear Henry, fix it Henry my dear"
but but, there's a hole in the bucket!
Re: Smooth rotations
Posted: Thu Jun 01, 2023 2:59 pm
by GateGirl86
well yes I know there is...
as kids we used to sing that in the car on long drives. You had to make up verses, with all different ways of fixing the hole
Re: Smooth rotations
Posted: Sat Oct 28, 2023 6:40 pm
by BKilburn
Man but I have some catching up to do.
Re: Smooth rotations
Posted: Sat Oct 28, 2023 6:56 pm
by Support
BKilburn wrote: ↑Sat Oct 28, 2023 6:40 pm
Man but I have some catching up to do.
Indeed, I'm up to 25 tools now