fire
Re: fire
Hello,
If you use a transparent PNG of a fire onto a rectangle, paint it on both side of the rectangle and in Raylectron, turn the texture into an emitter and select both sides to emit light, this will look really nice.
If you use a transparent PNG of a fire onto a rectangle, paint it on both side of the rectangle and in Raylectron, turn the texture into an emitter and select both sides to emit light, this will look really nice.
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Re: fire
What do you mean by "a colleague to send"? because "a colleague" means a friend who works with you.
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Re: fire
It Looks really good but it's too transparent. Maybe use a different flame image?
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Re: fire
then
I was testing
one is natural light (only with light from the external environment) and the other is with artificial light (emiitter)
In natural light the image looks very good
Does anyone know why???
thank you
I was testing
one is natural light (only with light from the external environment) and the other is with artificial light (emiitter)
In natural light the image looks very good
Does anyone know why???
thank you
- Attachments
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- natural light.jpeg (56.63 KiB) Viewed 4418 times
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- artificial light.jpeg (98.05 KiB) Viewed 4418 times
Re: fire
Because it's a small window and light only comes in from it. For the artificial lights, you have the entire ceiling covered of lights, that is why everything is illuminated and no shadows as it is an empty room. You can get better results if you set your emitter's "Area adjustment" to zero and use the "Power" instead. For a test, turn off all but one in the corner, you will see a big difference.
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Re: fire
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Re: fire
This is REALLY nice, I must say, you are getting very good at this now, very good, all the details like the glass etc. I really like it
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floor
Good afternoon
all very well
I left an image attached I wanted to know if there is a way to highlight the texture of the floor, it seems very dull, it doesn't look like the same floor
Has as
all very well
I left an image attached I wanted to know if there is a way to highlight the texture of the floor, it seems very dull, it doesn't look like the same floor
Has as
- Attachments
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- WhatsApp Image 2024-07-03 at 15.01.26.jpeg (152.88 KiB) Viewed 2776 times
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- PULPIS-WHITE-ACETINADO-83x83-F1.jpg (299.46 KiB) Viewed 2776 times
Re: fire
@Thiago That's because the sky is very blue, add some clouds so the sky more white, and add more shine to the tiles so they don't look so dull.
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Re: fire
What kind of background did you use? A photo? An environment map? or a static background?
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