@Okwa This is huge progress Chris. I can't believe how good it looks, just because we got rid of the pattern repetition. Even for the textured ground you can "Deform" the texture and no more repetition. Like you said, small changes, big effect.
Your model was awesome before, but because of the repetitive patterns, we concentrate more of that more, and it makes the whole average model lesser than what it is. Now, we can concentrate on the model, and it is in fact, WOW.
I too had to clean up Raylectron files, over 632gb of temp and test models from years and years ago
Let's celebrate the latest version of Raylectron
Re: Let's celebrate the latest version of Raylectron
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Let's celebrate the latest version of Raylectron
@Okwa I'm still working on the fog patches. It's challenging, but I'll get it done one way or another.
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com
Re: Let's celebrate the latest version of Raylectron
Looking better every day Okwa!
Re: Let's celebrate the latest version of Raylectron
@Support Indeed.
I knew I had set you an extremely difficult task with the fog.
@BKilburn Many thanks.
I knew I had set you an extremely difficult task with the fog.
@BKilburn Many thanks.
Re: Let's celebrate the latest version of Raylectron
Yes you did but I love these challenges
Your support team.
https://SoftByteLabs.com
https://SoftByteLabs.com